At the start of thinking about what the first enemy of the fairies would be,
I was brainstorming about what sort of force could counter the fairies in this game
as the character would be a playable one, I had to think of a way to make it strong enough
to block magical attacks while also having the wisdom of an experienced tactician who has
lived for more than a dozen lifetimes, however. One thing must apply
to the foundation of this character.
He or she has to be human
The first thing I thought of was the obvious choice
for what would be a highly effective counter towards
the magic of fairies.
Now, I know what some of you are thinking.
Why would a wizard be in a Steampunk/Cyberpunk game?
This question came to mind only after I had came up with this idea,
so I scrapped it, although.
That was not the end of this humble wizards journey.
As I was creating the concept how the conjurer of mysteries would look
when it appeared in the game, and discovered that it would be somewhat
awesome if I made the wizard an 8-bit character.
this idea evolved into the decision to make the game
an 8-bit one.