Lightmaps: What are they?

Lightmaps are pre-computed textures that are generated and added to structures,

The first game to use lightmaps was Quake, which was at a time when it was considered to be

groundbreaking during the 90s.

1996

sgsg

 

Several improvements were made to shading and how lightmaps are implemented

across a variety of interactive environments

1999 

Quake_HUD

Things such as dynamic lighting became a mandatory

 part of games design

2011 

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