What is the difference between NURBS, subdivisions and polygons?

Polygons are very sqaure ,Subdevided means its smooth and Nurbs well ,they are a whole different thing all in their own right .I would say nurbs are really a mix of both polygons and SubD surfaces as in you can edit the proxy cage of a nurb ,but it takes allot of practice to model with .Personally i use Polygons to model more than anything else .Really i think its personal preference as which one to use or what your modeling .Somethimes Nrubs are better,sometimes Polygons are Better and sometimes a Subd is better ,but when its all said and done you can always convert the poly to a SubD or a Nurb surface so .Plus if you want to UV map a model (which is where you map the surface of the model to apply a texture )i dont think you can UV map a nurb surface easily .

Research Source: http://www.digitaltutors.com/forum/showthread.php?19078-What-is-the-difference-between-NURBS-subdivisions-and-polygons


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